How the game works
A short overview of the main game areas. All unit numbers are on the units page.
Resources & Building
Your construction center continuously produces money, stone and metal. Use it to build housing for more residents, industry for more resources, and unlock new units through your military base, shipyard and aircraft hangar.
Research
Research improves your resource yields, your housing quality and your troops' travel time. Each research project runs on its own research slot and costs time and resources.
Military & Attack
Build units in your military base, shipyard and aircraft hangar, assemble them into a troop and attack other players. An attack takes travel time and fuel — how long the trip takes depends on your server's time factor and the weather.
Espionage
Spy units reveal what a target owns before you attack. Depending on the unit you send and your intelligence center, you learn more or less precise values.
Union
Team up with other players in a union. Unions can ally with each other or declare war, share battle reports and support each other with resources.
All values: see the units page →
Learn the battle system hands-on: six short lessons and a practice attack, no login needed.
Points for buildings and research →
Resource research: cost and time per level →
Tech tree: what you unlock and when →
Espionage: levels, reports and losses →
Travel times: tables for every server speed →